FTGL#
Introduction
FTGL# is a managed class interface to FTGL. The idea is that you can use these files in your C# project to write text in OpenGL (for instance on a Tao.Platform.Windows.SimpleOpenGlControl). It's been tested on Windows XP with Mono and .NET 2.0.
License
FTGL# is available under the ISC License. FTGL itself is available under a similarly unrestrictive license, so this combination should be suitable for use pretty much anywhere you see fit.
Download
You can checkout the most recent code from svn:
svn co svn://svn.geekisp.com/bleep/trunk/FTGLSharp
Planned Improvements
- Test on Linux
- NAnt build script
- Wrap Extruded Font Class
- Implement second FTGL Demo
- Use SWIG to generate the FTGL interface
Web
- http://www.unethicalblogger.com/blog/stephen for updates
- http://stephen.paskaluk.com/blog/?cat=10 for archived updates
