FTGL#

Introduction

FTGL# is a managed class interface to FTGL. The idea is that you can use these files in your C# project to write text in OpenGL (for instance on a Tao.Platform.Windows.SimpleOpenGlControl). It's been tested on Windows XP with Mono and .NET 2.0.

License

FTGL# is available under the ISC License. FTGL itself is available under a similarly unrestrictive license, so this combination should be suitable for use pretty much anywhere you see fit.

Download

You can checkout the most recent code from svn:

svn co svn://svn.geekisp.com/bleep/trunk/FTGLSharp

Planned Improvements

  • Test on Linux
  • NAnt build script
  • Wrap Extruded Font Class
  • Implement second FTGL Demo
  • Use SWIG to generate the FTGL interface

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